I just finished listening to Zen and the Art of Motorcycle Maintenance, abridged on Audible. I didn’t like it. The narration was engaging but I got lost. It felt like intellectual wankery and it made me feel stupid for not already understanding the philosophical terms/frameworks used. I don’t understand why you would divide human understanding… Continue reading What is quality?
Category: Mobile Testing
Mobile app test strategy gaps
On my previous team we had this mobile app test strategy and gaps we were trying to fill. This blog post is a reflection of those gaps and how we had planned to fill them. The TLDR (too long didn’t read) We had been working on an android and iOS app for over 2 years.… Continue reading Mobile app test strategy gaps
Large Font – Android
Large font is a basic accessibility requirement for people who struggle to read small text on mobile screens. Think seniors or people with glasses who may need some assistance. 1 out of 5 iPhone users have large font enabled. Android would have a similar metric. How do many of the finance apps fare in this… Continue reading Large Font – Android
Iteration and feedback
What goes into a high quality product? It goes through many iterations but also incorporates a ton of customer feedback while it iterates. I will be talking about software development in this post with examples from my career and video games. Video Games What makes a high quality video game? let us compare cyberpunk 2077… Continue reading Iteration and feedback
A day in the life of a mobile app tester
A few days ago I posted on LinkedIn that I have hardly written any test automation code in the last year: And I had a few people ask, “how do I test during a code review?”. So I thought I would dive deeper into what an average day for me looks like. My Role; Software… Continue reading A day in the life of a mobile app tester
Testing for accessibility
Testing for accessibility in your apps/websites doesn’t have to be a chore. Making accessible and inclusive content will increase your target audience and reduce your chances of being sued (1, 2, 3). It’s not like I’m encouraging lawsuit driven development, but it is important to build an inclusive experience. Other benefits with building with accessibility in mind… Continue reading Testing for accessibility
That elusive Test Strategy
I recently was asked about recommendations for learning about test strategies. Here are my sample strategies: A Mobile app Test Strategy A Marketing Strategy a strategy doesn’t have to be a big giant document. It starts as an idea in your head and you have to get other people on board as part of that… Continue reading That elusive Test Strategy
Metrics and Quality
The superannuation and investment mobile app I’ve been working on over the last year has finally been released. It’s been on the app store for just over a month now* and this blog is about how we are using metrics to help keep tabs on the quality of our app. *You can download the app… Continue reading Metrics and Quality
Bugasura and exploratory Mobile Testing
A few weeks back, Pradeep Soundararajan; founder of Moolya testing and I were having a conversation on twitter on test strategies for mobile apps. He suggested trying Bugasura for running a bag bash. Bugasura is an android app and a chrome extension. it helps with keeping track of exploratory testing sessions and comes with screenshot annotation and jira integration. Here are… Continue reading Bugasura and exploratory Mobile Testing
Beta releases for mobile apps
My team is going through a beta release for our mobile app to get early feedback. We’ve noticed that our android app is struggling compared to iOS. It seems that having an extra hurdle with signing up for the android beta program impacts installations. Naturally we’d expect the android engagement to lag a little behind… Continue reading Beta releases for mobile apps